October 14, 2026

Dev Log - Day 0

This game is something that is a long time coming. This game is something that I feel conflicted about making. This game is going to have a bunch of ideas put into it, and I'm not really going to plan it just sort of game dev what I'm feeling.

Of it's inspirations there is the most obvious: Asteroids.

Asteroids in turn was inspired by Space War.

It is fascinating the intertwined nature of games, code, and space.

I of course know most the NASA side of the picture in terms of the developments that went into the Space Race. The Memory storage written via magnetic beads. The massive binders of error codes and documentation. The human calculators who did the math on the ground, because the Apollo was totally fly by wire for a good chunk of the mission. (As far as I understand lol).

So yeah, I feel like Space Games fall in a long tradition with the course of recent human history. Games being a new medium with which to make art and Space as a place being such a new concept in places that stories could take place it makes sense for the two memes to join and intertwine.

That combined with the Space Race driven innovations that led to the current moment when most humans have a device in their pocket more powerful than the ones that took us to the moon. All the calculus, the interface designs, the memory storage, radio, leds, so much was developed that makes the devices we use to play games has it's origins in the Space Race.

And now here we are in the mid 2020s with AI as the new looming tech we can't help but think about.

I have complicated feelings about how I made this game. But I am also compelled to finish it.

My hope is just that it will be enjoyed.

-- Max

2026-10-14